![]() Large-scale destruction like this changes the fundamental layout of an area, forcing combatants to react intelligently and change their strategies and loadouts on the fly. Half a hotel disintegrates, exposing a control point and depriving snipers of a valuable perch. A dam bursts, crushing everything below with metric tonnes of rubble and floods. ![]() What we've never seen before in a Battlefield game is the drastic, and often inconsistent way Battlefield 4 forces its two massive 32-player teams to adjust to evolving environmental conditions. What I didn’t anticipate was DICE getting in its own way. Most of the time, Battlefield’s unpredictable, vehicular-based competitive combat is predictably excellent. It retains the defining DNA of Battlefield 1942, re-adopts Battlefield 2’s brilliant Commander mode, and exaggerates the destruction of Battlefield: Bad Company 2, all while embracing the realism, class reorganization, and gorgeous graphics of Battlefield 3. Battlefield 4 is a greatest hits album of DICE’s multiplayer first-person shooter legacy.
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